c# - Unity: Text type issue in a ScoreManager script -
i've done ui canvas
, attached ui text
, named scoretext
. have scoremanager
script resetting score , writing text it.
code
public class scoremanager : monobehaviour { public static int score; text text; void awake () { text = getcomponent <text> (); score = 0; } void update () { text.text = "score: " + score; debug.log (score); } }
the code attached scoretext
. working in official unity's survival shooter tutorial , worked project well.
but problem text text
not recognized. "the type or namespace text
not found."
it worked in unity4
. current project in unity5
. counting works fine in debug.log
. want set score text.
add
using unityengine.ui;
at top of code in order import namespace.
side note, tag unity game engine unity3d
, not unity
:)
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